Creation Of Computer Art: CTG Of Trajectory&Thought 1966-1969 Book

125.80$

コンピュータ・アートの創生:CTGの軌跡と思想 1966-1969

SKU: 20171102-all2015book-1265 Category:

Description

Product Details:

Associated Names: n/a
Condition : USED. Very Good. No missing page.
Total pages: 414 pages

Language: Japanese

ISBN-10: 4757103611

ISBN-13: 978-4757103610

Release Date: December 8, 2015

Description:

Product description
Introduction
It is one of the hottest light nobles now, the second series of animation is also a popular fan book of the popular “Zero no Tsukaima”. Author – Yamagutinoboru talks about the creative secret story for the first time, the illustration gallery of Hakuzuka Age, a complete guide of guides, talented warriors! “Girls in love with demons”, even the use demons! Harkagginia world, from Tun to Dere ” Completely cover the world of “Zero” with interesting projects from various angles such as “transition of mind”!

Contents (From “BOOK” database)
Completely cover the world of “zero” from character to story, world guide.

– Contents Introduction

Media Art of the pioneers: CTG whole picture of

First full-scale study of the Japan international to be famous in the first generation of computer-art group that gave birth to the CTG (Computer Technique Group). CTG and to verify in detail the era in the primary sources, reproduced in today’s programming language the CTG work that has been lost of the original program. Computer & essential literature of media art history research.

– Content ( -BOOK- database)
This book is the first comprehensive monograph of the first generation computer art group in history. To follow the trajectory of the CTG in detail, was verified that all works. Such as verification to reproduce the CTG work that has been lost of the original program in today’s programming language (Processing), perspectives and technological analysis of the art history is the study of the first class, which is integral. Background and historical background that they were to allow the activities of the members have also been described in detail, has become a valuable document of the art and technology of the situation of the 1960s. Is the primary source of the initial computer-art research, also the starting point of the media art history research and discussion of media science, would also contribute to the creation of contemporary media art.

– About the Author
Japanese Oizumi (Oizumi-Kazufumi): artist. 1993 University of Tsukuba Graduate School of the Arts Graduate School graduates.
Chukyo University Faculty of Engineering, Professor, PhD (media science).

– Author bio ( -BOOK author introduction information-)
Oizumi / Japanese
Artist. Chukyo University Faculty of Engineering, Professor. Dr. (media science). 1993 Graduate School Master’s Program Arts Graduate School graduates. Aichi Prefectural University of Fine Arts and Music Faculty of Fine Arts, incumbent through the Chukyo University Information Science. Arts and Sciences Association, the Japan Video Society member. As a writer, it is doing the production of large-scale and interactive installations work (this data is what this book has been published at the time that has been published)

This is a Japanese book.
There are a lot of illustrations and photos in this book.
Even if you can not read Japanese, you enjoy reading the book surely!!
This book is never sold in the foreign country.
If you are interested in don’t miss it!

Additional information

Weight1 kg